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full-text article

DOI: 10.34916/el.2019.11.03

Piet Kommers University of Twente (The Netherlands)

Abstract: At the outset of innovating Vocational Education and Training (VET), we ask ourselves: What directions of innovation look promising in terms of „perceived needs‟ and „meeting endemic values‟. From the pure scientific point of view, operationalizing “Quality of Learning” is one of the hardest nuts to crack; Once listing all relevant dimensions of learning processes and outcomes, there is no end. Similarly, to listing qualities in fashion, gastronomy, music, every new trend in socio-economic era, brings its own new desires and ideologies.

Keywords: Educational Technologies, E-Learning, Virtual Reality, Immersion, STEM Education.


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