The first of the three stages of “Challenge” workshops has concluded; the workshops are carried out under the project “Game Lab – International Laboratory for Game Studies and Design,” which is financed by the Programme of the International Academic Partnerships of the Polish National Agency for Academic Exchange The purpose of the Game Lab’s project is to develop innovative and sustainable international cooperation based on the share of experiences, joint creative and research activities of academic centres in the European Union, Asia, and North and Central America.
The adopted structure requires a multifaceted approach; therefore, for the purposes of the project, this process is divided into the following constituents: communication, integration, partnership, culture, technology, science, and art.
The core of the project is the International Game Lab Challenge, i.e., eight-month workshops dedicated to game design and addressed to students of art, design, and IT. Our partners are universities that provide education in new technologies in the design of multipurpose virtual environments, video games, design, multimedia, and programming.
Partners of the project:
- University of Silesia in Katowice,
- Northern Illinois University, USA,
- Harz University of Applied Sciences, Germany,
- University of Ostrava, Republika Czech Republic,
- LUCA School of Arts, Belgium,
- Tokyo University of Technology, School of Media Science, Japan,
- Benemérita Universidad Autónoma de Puebla, Mexico.
The project has appointed 7 international laboratories, in which 42 students led by 16 mentors of individual universities, will carry out tasks related to game design.
Check out the project’s website www.gamelab.us.edu.pl, where we present the profiles of mentors, the author programmes of individual laboratories, and the reports from the summary of the first stage of the workshops.
The coordinator of the Game Lab’s project is Prof. Małgorzata Łuszczak.